Re:community design | <– Date –> <– Thread –> |
From: Graham Meltzer (g.meltzer![]() |
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Date: Thu, 17 Nov 94 16:43 CST |
Rob Sandelin writes >One of the key points of design in cohousing is cost. I have yet to >learn of a cohousing community that didn't have financial constraints. >Cost drives most projects and requires tradeoffs. What is important is >that groups make that clear from the beginning so if the architects >have any savvy at all, they will use things like standard framing wood >lengths, standard roof trusses, stacked plumbing and other cost saving >design features. The group should not have to think of all these >things themselves, but be able to rely on the professionals expertise >on how to cut costs. Rob I have yet to learn of any (contemporary) architectural project, whether it be cohousing, housing or anything else, that did not have financial constraints. It's human, (as well as institutional and corporate) nature to want for more than can be afforded. Architects invariably have to massage clients' wish lists so as to relate them to the budget. Having done that, they will do everything possible to stretch the budget to satisfy and hopefully augment the list. Almost all design decisions have consequences for cost. Every time and architect (with any savy as you say), draws a line, he/she will consider the cost consequences. Invariably choices revolve around such building pragmatics as framing lengths and stacked plumbing ... although, everything else being equal, the biggest savings by far, (both in capital and lifecycle costings), come from limiting areas and volumes. I agree that a cohousing group should not have to think of these things themselves. Such considerations are part of an architect's tools of trade. I wouldn't deny that some architects, sometimes get blinded to cost consequences by their concepts. I just hate to see that sort of occurence being represented as the modus operandi of architects genrally. Cheers Graham Meltzer
- Re: community design, (continued)
- Re: community design Graham Meltzer, November 16 1994
- Re: community design Shedrick Coleman, November 17 1994
- Re: community design Rob Sandelin, November 17 1994
- Re: community design Stuart Staniford-Chen, November 17 1994
- Re:community design Graham Meltzer, November 17 1994
- Re: Re:community design Brent Stapleton, November 19 1994
- Re: community design RAYGASSER, November 20 1994
- Re:community design GeoLovely, November 28 1994
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