Re: Feedback for Timeline Game | <– Date –> <– Thread –> |
From: Jim Snyder-Grant (Jim_Snyder-Grant.LOTUS![]() |
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Date: Tue, 17 Jan 95 09:32 CST |
(a response to a questionaire for updating the 'Timeline' game) 1) In New View, we didn't seek public financing. We were scared off by a slogan: 'successful financing of affordable housing requires at least 5 financing sources and five years' - anyone else heard this rule of thumb? Ironically, it will be at least 6 years from start to move-in date for the first core households of New View. We do have an affordable unit on our site, but we subsidized it ourselves. This was in order to increase our legal density on the site, leading to a net decrease in per-house costs; Acton zoning allows for 'density bonuses' in exchange for affordable housing. 2) Our thresholds were maximums, not minimums. The original group grew up to 7 households and then stopped until it had a clear charter and primary and secondary goals, so that they could be sure they were gathering together people who would want to live in the same place. Later, there was a threshold at 15 households until we had a site under control, because 15 was the minimum size we wanted a site to be, and we didn't want a situation where we had a site that was too small for all the full members. Finally, we capped at 24 when we were sure our permits were going to be for 24 houses. (there was actually twist where we had more than 24 households for a while, when we thought the site would hold more, but we had two dropouts for economic reasons that brought us back to 24). During the last few years, we have always had a waiting list, which is currently at 10 households. We have had 6 dropouts over the years: two because the households didn't think our goals matched theirs (1 has since returned), three because of shifts in economic circumstances (either their income went way down, or our budget crept too high, or both), and finally, 1 household dropped out when the house site location process left them with a house site they could not use, and we couldn't work out a better alternative. -Jim_Snyder-Grant [at] lotus.crd.com
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Feedback for Timeline Game Mac Thomson, January 16 1995
- Re: Feedback for Timeline Game Jim Snyder-Grant, January 17 1995
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