Re: Common House Theory | <– Date –> <– Thread –> |
From: Rob Sandelin (floriferous![]() |
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Date: Fri, 16 Oct 1998 09:44:22 -0500 |
A good way to collaboratively design your commonhouse is to program the activities that you do, or wish you were doing, prioritize that list, then design your spaces to accomodate that list of activites. Be sure to prioritize that list well, because most groups find they have less money than they have desires. The spaces you create will determine the success of their use. For example, a reading room with a cosy fireplace and couches, a nice rug, the daily newpapers laying about on coffee tables, with homey lighting will attract use. An empty room, with a bunch of old college text books on a shelf, with poor lighting and folding chairs will not attract much use. One thing that gets missed often is the influence of noise level on participation and activites. The noise of 15 kids in active play can influence the use of the surrounding spaces. The noise of 40 people, all in one space, can influence the use of the surrounding spaces. Rob Sandelin Sharingwood, where I've stopped attending community dinners because its too loud.
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Common House Theory Mac Thomson, October 14 1998
- Re: Common House Theory Rob Sandelin, October 16 1998
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