Time Line Game [was starting up - what to do first?] | <– Date –> <– Thread –> |
From: Sharon Villines (sharon![]() |
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Date: Mon, 2 Jun 2003 10:32:04 -0600 (MDT) |
> I'm sure there will be many other answers but mine is look for land. Looking > for land is a tangible task that makes the whole project real and grounds you > (so to speak) in the country or the city or where ever. It greatly influences > the interest of many people (location, location, location) and begins to give > your group a sense of what is possible and not possible. My suggestion of looking for land was not to the exclusion of finding new members and getting to know each other, only that it is a tangible task around which people can focus their interest. Not everyone will be interested in "just" getting to know each other -- they want a place to live. It was also not a suggestion that take an option to buy before you have a group large enough to warrant that. If the task is to build a cohousing community, the task will determine how successful you are. The timeline game sounds wonderful -- not just for building but for already built communities as well. How one step affects the next is hard for many people to grasp, but it also would give a group a sense of accomplishment to have a pile of completed cards. Sharon -- Sharon Villines Takoma Village Cohousing, Washington DC http://www.takomavillage.org _______________________________________________ Cohousing-L mailing list Cohousing-L [at] cohousing.org Unsubscribe and other info: http://www.cohousing.org/cohousing-L
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starting up - what to do first? timnabby, May 31 2003
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Re: starting up - what to do first? Sharon Villines, May 31 2003
- Time Line Game [was starting up - what to do first?] Sharon Villines, June 2 2003
- Re: Time Line Game [was starting up - what to do first?] Joani Blank, June 2 2003
- Re: Time Line Game [was starting up - what to do first?] Sharon Villines, June 3 2003
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Re: starting up - what to do first? Sharon Villines, May 31 2003
- RE: starting up - what to do first? Elaina Snyder, June 1 2003
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