Lot Development Model | <– Date –> <– Thread –> |
From: Mac Thomson (mac![]() |
|
Date: Wed, 12 Apr 95 16:50 CDT |
Rob, thank you for your response to my lot model query. As with so many of your postings, it was quite helpful. >> How has it worked out? Are you happy with the results? > Speaking for Sharingwood I would say it has had mixed results. > Generally we are pretty well established as a community and get along > well. Some of the houses, especially the early ones, have very little > interaction with the community and our overall site design for phase 1 > is pretty poorly done as far as a social community design goes. I was a bit surprised to see you stressing social community design. I got the impression from some of your previous postings that design wasn't that big of an issue for a community. You seemed to stress deliberate interaction and communication. Would you mind elaborating on this? Some other questions based on your posting . . . . What about the design hasn't worked out? Why don't some of the early houses interact with the community? Is site design the key factor or is it something else? Is one of the problems too big of suburban type houses, as you alluded to in the Communities magazine article? Would you recommend regulating the size of houses? What do you intend to do differently in phase 2 to remedy the problems? * Mac Thomson San Juan Cohousing * Mac [at] HappyValley.com Durango, Colorado * * "Live simply that others may simply live." - Mahatma Ghandi --Sent from HappyValley FirstClass BBS 904.246.9255
-
RE: Lot Development Model Buzz Burrell, April 11 1995
- Re: Lot Development Model Stuart Staniford-Chen, April 11 1995
- Re: Lot Development Model Rob Sandelin, April 11 1995
- Lot Development Model Mac Thomson, April 12 1995
- Lot Development Model Mac Thomson, April 12 1995
- Re: Lot Development Model Martin Tracy, April 12 1995
- RE: Lot Development Model Rob Sandelin, April 13 1995
- Lot Development Model Cohomag, April 13 1995
Results generated by Tiger Technologies Web hosting using MHonArc.