Re: Universal Design and Co-housing | <– Date –> <– Thread –> |
From: Jill Robinson (jillrob![]() |
|
Date: Mon, 16 Jun 2003 09:30:02 -0600 (MDT) |
It is generally believed that access is terribly costly. It is my understanding that this is not true.
Providing access **from the initial design stages ** is generally a tiny fraction of the cost of the whole project. Naturally if you add it later, it can be terribly expensive. It's a little like passive solar. If you plan it in from the beginning, it's not too big a deal. If you decide you want it after you've already faced your house north, you've got a problem.
It is unfortunate that many designers who are not expert in universal design are not familiar with the techniques used to provide access is a cost effective manner. I would advise any community that wants to provide access to be sure that an expert in universal design is part of the design team from the very beginning.
I have invited a couple of my universal designer friends to jump into this discussion. I don't know whether they will, but If the invitation offends anyone, I'd appreciate it if you'd yell at me and not them.
Thanks! Jill coho wannabe _______________________________________________ Cohousing-L mailing list Cohousing-L [at] cohousing.org Unsubscribe and other info: http://www.cohousing.org/cohousing-L
- Re: Universal Design and Co-housing, (continued)
- Re: Universal Design and Co-housing Joani Blank, June 16 2003
- Re: Universal Design and Co-housing David Hornick, June 16 2003
- RE: Universal Design and Co-housing Rodney Elin, June 16 2003
- Re: Universal Design and Co-housing Catya Belfer-Shevett, June 16 2003
- Re: Universal Design and Co-housing Jill Robinson, June 16 2003
- Re: Universal Design and Co-housing Racheli Gai, June 16 2003
- Re: Universal Design and Co-housing Sharon Villines, June 16 2003
- Re: Universal Design and Co-housing Elizabeth Stevenson, June 20 2003
- Re: Universal Design and Co-housing Sharon Villines, June 20 2003
Results generated by Tiger Technologies Web hosting using MHonArc.