RE: Difficult decisions | <– Date –> <– Thread –> |
From: Rob Sandelin (robsan![]() |
|
Date: Thu, 2 Feb 95 15:33 CST |
Stuart posted (among other things) about the difficulties of transitioning between decision making types, such as between voting and consensus. I offer a couple of ideas: 1.Think proactively. Put your decision and conflict resolution processes in place before you get to the hairy scary thing. This way, everyone has already agreed what to do when you get to the hairy scary thing and you just do it. 2. Make voting more like a game. In the example of colors for instance, Make a color sample chart with all the potential choices, give everyone 3 adhesive sticky dots and have them place the dots on their favorite choices. This is voting but doesn't feel like it. The colors which get the least amounts of "votes" get dropped and the process is continued until either a clear "winner" emerges, or a dichotomy occurs between two equal choices. If a dichotomy occurs, start over - from the very beginning. If you get the same two choices on the second try I would be very surprised. 3. Make an allowance for passion. Some people care tremendously about a thing which others are totally disinterested in. At Sharingwood our voting process has a "passion" number. One the first round of voting you place a number which indicates how much you care about the issue and this is used to determine the outcome of a close vote. For example we use 3/4 majority. If the majority is almost but not quite 3/4ths, we look at the "passion" numbers and see on which side they lay. If the majority side shows a high passion index and the minority side shows a low passion index then the decision will slide to the majority and the reverse is also true. 4. This relates to number 1, make a list of the criteria, in advance of the conditions and guidelines of where voting vs. consensus is used. I would happy to post our full voting process (its written down and agreed to already) if anyone would be interested in seeing a sample. It has yet to be used much as we are moving towards punting more decisions to small groups, especially design details. Rob Sandelin Sharingwood
-
Difficult decisions Stuart Staniford-Chen, February 1 1995
- RE: Difficult decisions Rob Sandelin, February 2 1995
Results generated by Tiger Technologies Web hosting using MHonArc.